Edriel
Clay Render #1

Clay Render #1

Clay Render #2

Clay Render #2

Wireframe #1 with proxy hair mesh

Wireframe #1 with proxy hair mesh

Wireframe #2 with proxy hair mesh

Wireframe #2 with proxy hair mesh

Original concept by Radittz

Original concept by Radittz

Character model based on an original concept by Radittz. Sculpted in ZBrush, retopologized in Maya, textured in Substance Painter, groomed with X-Gen, and rendered with Arnold.